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41. Tengu vs CNR? - in Ships and Modules [original thread]
against gurista's it should do better, but you are VERY overtanked i would fly it more like [Tengu, New Setup 1] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Balli...
- by Max Tux - at 2010.05.19 20:40:00
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42. Spider dread best dread - in Ships and Modules [original thread]
Originally by: Admiral Pelleon Can't receive RR while in siege. don't tell him that! would have been funny seeing him and a fleet go into battle and think WTF
- by Max Tux - at 2010.05.19 10:17:00
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43. Cerb vs. Drake. vs. Gila - in Ships and Modules [original thread]
try something like this [Gila, pve] Beta Reactor Control: Shield Power Relay I Beta Reactor Control: Shield Power Relay I Beta Reactor Control: Shield Power Relay I Ballistic Control System II Large Shield Extender II Large Shield Extender II 10...
- by Max Tux - at 2010.05.19 08:08:00
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44. new idea with drake - in Ships and Modules [original thread]
Originally by: Shade Millith Originally by: Demolishar Way faster, more agile, more [Curse, Missiles] Actually the drake fitting in the OP has more DPS So it's Curse : Faster, much better neuting, expensive Drake : Double th...
- by Max Tux - at 2010.05.19 02:14:00
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45. new idea with drake - in Ships and Modules [original thread]
my drake fit i fly, requires PG4 [Drake, med neut HML] F85 Peripheral Damage System I Ballistic Control System II Ballistic Control System II Power Diagnostic System II Large Shield Extender II 10MN MicroWarpdrive I Invulnerability Field II Invu...
- by Max Tux - at 2010.05.18 23:28:00
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46. good solo gal and cal PVP fits - in Ships and Modules [original thread]
[Moa, PVP Blasters] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Damage Control II 10MN MicroWarpdrive I Warp Scrambler II Invulnerability Field II Large Shield Extender II Heavy Ion Blaster II, Caldari ...
- by Max Tux - at 2010.05.18 19:49:00
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47. Ideal Fleet? - in Ships and Modules [original thread]
Originally by: Furb Killer Quote: The amount of DPS for this fleet is huge You got (apparently, too lazy to count myself) 32 ships. Of them you got 3 high dps ships (vindi/machs) and a few ships doing some additional dps (rooks, N...
- by Max Tux - at 2010.05.17 12:35:00
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48. Ideal Fleet? - in Ships and Modules [original thread]
Edited by: Max Tux on 16/05/2010 22:22:55 Originally by: omgevenmoarfreemoniez He can't cause bhaal only has 7 highs. oops sorry lol my bad. as for the fit, only single cap booster as there are also basi's with spare LET's ...
- by Max Tux - at 2010.05.16 22:19:00
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49. Weapon modules - Faction or T2? - in Ships and Modules [original thread]
for pvp tech two is cheaper(you will loose it at some point) and tech 2 ammo can be a life saver for pve, with turrets, tech 2 ammo isn't used much with missiles, torps -> jav's extra range Heavies -> fury, hits harder and will hit bc's an...
- by Max Tux - at 2010.05.16 22:03:00
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50. Ideal Fleet? - in Ships and Modules [original thread]
Originally by: Alsyth Well, Eve is like Rock-Paper-Scissor. Here you have a third of each... Homogeneous fleets tend to work better, although they need to avoid some kind of other homogeneous fleets. shield tanked Bhaalgorn and Vindic...
- by Max Tux - at 2010.05.16 20:32:00
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51. Ideal Fleet? - in Ships and Modules [original thread]
Had a random thought.... would be fun to try a nano shield fleet made up of 2 Onyx 2 Broadsword 1 Ganglink Vulture ( Siege + info link - ewar strength) 1 Ganglink Claymore ( Skirmish + info link - sensor strength) 2 Hugin 2 Curse 2 Rook 2 Laches...
- by Max Tux - at 2010.05.16 15:26:00
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52. Caldari Active Tank - in Ships and Modules [original thread]
Originally by: Alsyth Originally by: Max Tux [Nighthawk, HML Active (faction)] snip Fitting mod AND Ancillary Current Router.... remove the omega, and fit a PG8, and you can ditch the PDS. fittings mods don't mean its a b...
- by Max Tux - at 2010.05.15 19:17:00
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53. Caldari Active Tank - in Ships and Modules [original thread]
[Nighthawk, HML Active (faction)] Ballistic Control System II Ballistic Control System II Ballistic Control System II Power Diagnostic System II Damage Control II Invulnerability Field II Y-T8 Overcharged Hydrocarbon I Microwarpdrive Medium Elect...
- by Max Tux - at 2010.05.15 18:38:00
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54. How do I use Siege Warfare LInk Modules? - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Max Tux you need to be in a fleet you need to have at least one other person in fleet easiest way is for you to be squad commander, and the other person just be in the fleet you need to ...
- by Max Tux - at 2010.05.15 01:01:00
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55. How do I use Siege Warfare LInk Modules? - in Ships and Modules [original thread]
you need to be in a fleet you need to have at least one other person in fleet easiest way is for you to be squad commander, and the other person just be in the fleet you need to be squad booster you need to activate the module and you need th...
- by Max Tux - at 2010.05.15 00:35:00
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56. blasters vs AC's on caldari gun boats - in Ships and Modules [original thread]
Originally by: Liang Nuren I'm showing 424 DPS with Heavy Ion IIs and Warrior IIs. I'll go with that. Ion Moa with CN AM: 424 DPS @ 2.8+5, 348 DPS @ 7+6.3 220 Moa with RF EMP: 342 DPS @ 1.4 + 11, 283 DPS @ 2.7+17 So as I see it... - Io...
- by Max Tux - at 2010.05.14 12:00:00
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57. blasters vs AC's on caldari gun boats - in Ships and Modules [original thread]
Edited by: Max Tux on 14/05/2010 00:16:12 Originally by: Liang Nuren Originally by: Max Tux i used those guns as they are what fits best without needing to gimp the rest of the fit, and the dps difference isn't that big with h...
- by Max Tux - at 2010.05.14 00:15:00
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58. blasters vs AC's on caldari gun boats - in Ships and Modules [original thread]
Edited by: Max Tux on 13/05/2010 23:48:34 i used those guns as they are what fits best without needing to gimp the rest of the fit, and the dps difference isn't that big with higher guns going to neutrons on the moa gains about 50 dps, but pu...
- by Max Tux - at 2010.05.13 23:45:00
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59. blasters vs AC's on caldari gun boats - in Ships and Modules [original thread]
oops i'll fix that in a min
- by Max Tux - at 2010.05.13 12:29:00
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60. blasters vs AC's on caldari gun boats - in Ships and Modules [original thread]
but blasters WORK on a rokh! (kinda)
- by Max Tux - at 2010.05.13 06:23:00
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